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Fiendish Blood Shard

Wondrous item, uncommon (requires attunement by a sorcerer)

This deep red splinter of petrified blood is unpleasantly hot to the touch. When you finish a short rest while carrying this item, you may regain 1d4 + 1 expended sorcery points. Once used, the shard can’t be used again until the next dawn.

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