Grinding Gears

4th-level evocation (clockwork)

Casting Time: 1 action

Range: 120 feet

Components: V, S, M (a single gear)

Duration: Concentration, up to 1 minute

Originating in a spot you can see within range, massive gears emerge from the ground, creating difficult terrain in a 20-foot radius. Creatures that move through the area must make Dexterity saving throws after every 10-foot segment traversed or when they stand up. On a failed save, the creature falls prone and takes 1d8 bludgeoning damage.

Section 15: Copyright Notice

Zobeck: Clockwork City © 2022 Open Design Llc; Author: Wolfgang Baur, Mike Franke, James J. Haeck, Ben Mcfarland, Richard Pett, Christina Stiles, Matthew Stinson.

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