Hand of All Trades

Body modification, uncommon (requires attunement)

This body modification integrates a number of small tools into the wearer’s palm and fingers and makes the wearer’s hand look like a patchwork of overlapping metal plates. A hand of all trades has 4 charges. Each day at sunrise, it regains 2 charges. As long as she is not holding anything in the hand, the wearer can expend 1 or more charges as an action to cause the hand of all trades to transform into one of the following tools. The tool remains extended for 9 minutes or until the wearer dismisses it. While using a tool created by the hand of all trades, the wearer cannot hold or wield other items or weapons in that hand.

  • 1 Charge: set of thieves’ tools or a grappling hook
  • 2 Charges: musical instrument
  • 3 Charges: healer’s kit
Section 15: Copyright Notice

Ultimate Treasury (5E) © 2023, Legendary Games; Authors: Jason Nelson, Loren Sieg, Pedro Coelho, Matt Goodall, Linda Zayas-Palmer, Thurston Hillman, Jeff Ibach, and Alex Augunas

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