Holy Flame

Wondrous Item, artifact

This blue-white flame dances upon silvery water within a broad, shallow dish of platinum and gold. The water possesses divine healing powers, but only affects good-aligned beings. Any good creature that drinks of the water is cured by the following spells, all to their maximum effect: heal, dispel magic (roll as 9th level against all hostile spells affecting the creature), lesser restoration, greater restoration, and regenerate. The water of the cup can grant true resurrection of the fallen if the water is poured upon the remains of a good being (no other components needed).

Any evil being that drinks from the water is cursed by an unquenchable thirst. The being must drink twice as much water as is normal each day. Breaking the curse is within the GM’s discretion, but the cure should be on the magnitude of a greater quest.

The Flame also acts as an instrument of judgment and atonement. Those seeking true atonement will be judged by the Flame based upon their life’s work or potential, their discipline to their convictions, or simply their capacity for goodness. The CK maintains complete discretion in such matters. Those that drink from it with ulterior motives should suffer accordingly.

Section 15: Copyright Notice

5th Edition Monsters & Treasure of Airhde, 1st Printing, Copyright 2021, Troll Lord Games; Author Stephen Chenault & Jason Vey

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