Hunter’s Ocarina

Wondrous item, rare (requires attunement by a ranger)

This oblong wooden flute can be played in different registers and melodies. A ranger attuned to the hunter’s ocarina has advantage on Charisma (Performance) checks with it. In addition, the ranger can select one type of favored enemy to entrance with the ocarina’s song. Creatures of that type within 30 feet who can hear its tune are charmed unless they succeed on a DC 13 Wisdom saving throw. The ranger can continue playing (this functions as concentrating on a spell but also requires using both hands) for up to 1 minute.

Each round the ranger continues playing, they can increase the range of this effect by 5 feet, up to a maximum of 60 feet. In addition, favored enemies who have failed their saving throw and become charmed on a previous round and still remain within the area at the beginning of their next turn must save again or become incapacitated for 1 round.

Once the hunter’s ocarina has played its charming tune, it cannot play another until the next dawn.

Section 15: Copyright Notice

The Dragon’s Hoard #25 © 2022, Legendary Games; Authors Jason Nelson, Robert J. Grady, Darrin Drader, James-Levi Cooke.

This is not the complete section 15 entry - see the full license for this page