Imbue Spell

5th-level transmutation (clockwork, ritual)

Casting Time: 1 hour

Range: Touch

Components: V, S, M (a specially designed gear worth 100 gp per spell level—see below)

Duration: Instantaneous

You imbue a spell of 1st through 3rd level that has a casting time of instantaneous onto a gear worth 100 gp per level of spell you are imbuing. At the end of the ritual, the gear is placed into a piece of clockwork that includes a timer or trigger mechanism. When the timer or trigger goes off, the spell is cast. If the, range of the spell was touch, it effects only a target touching the device. If the spell had a range in feet, the spell is cast on the closest viable target within range, based on the nature of the spell. Spells with a range of self or sight can’t be imbued. If the gear is placed with a timer, it activates when the time elapses regardless of whether a legitimate target is available.

At Higher Levels. You can perform this ritual as a 7th?level spell to imbue a spell of 4th or 5th level.

Section 15: Copyright Notice

Zobeck: Clockwork City © 2022 Open Design Llc; Author: Wolfgang Baur, Mike Franke, James J. Haeck, Ben Mcfarland, Richard Pett, Christina Stiles, Matthew Stinson.

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