Mantle of Confession

Wondrous Item, legendary (requires attunement)

St. Luther came into possession of this great cloak at the conclusion of the Winter Dark Wars when he surrendered Durendale to its next bearer. The greater Lords of Law granted him the Mantle when he became the Lord of Dreams. He uses the Mantle to better see into the hearts of mortals and to understand them, what he calls “Confessing.” But legends relate that the saint, when he retired to the Dreaming, left the Mantle in the world, or one very much like it.

The cloak itself is a fur-lined piece made of heavy wool that hangs to the floor. The mantle allows the wearer to see with keen vision, seeing clearly for many miles. The wearer gains darkvision with a 120-foot range. The wearer can also see invisible, displaced, and out of phase creatures and objects at 240 foot range (or 120 foot if dark vision is needed). This includes seeing those affected by invisibility potions and rings, dust of disappearance, a robe of blending, or a similar magical item. It reveals camouflaged or hidden things as well. It cannot see astral and ethereal objects, nor does the mantle increase the chance to find secret doors. Only lawful creatures may use it.

The wearer of the mantle cannot be surprised, and they gain the following: magic resistance, Armor Class 18 (cannot be used with any other form of magical defense, other than a Defender sword), and +2 on all saving throws. The Mantle bears special properties that allow the wearer to see into the hearts of men. When the wearer makes a concentrated effort to hear “Confession,” these spell-like abilities operate (Spell DC 18). The confessor may cast any of these spells, using each once per day. However, they may only be cast against the person they are confessing. Augury, banishment, cause fear, ceremony (atonement), command, commune (with recipient), detect chaos/evil/law/good, detect magic, detect poison and disease, dispel chaos/evil/law/good, geas, greater restoration, holy aura, holy word, lesser restoration, remove curse, remove fear, sanctuary, sending, tongues, zone of truth

Section 15: Copyright Notice

5th Edition Monsters & Treasure of Airhde, 1st Printing, Copyright 2021, Troll Lord Games; Author Stephen Chenault & Jason Vey

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