Mask of the Ancestor

Wondrous item, rare (requires attunement by a barbarian)

This grim red horned mask is carved from the skull of a long-dead ancestor.

Radiates: Necromancy magic.

Powers:

  • When you rage, you cannot be knocked unconscious and may continue to rage when reduced to 0 hit points. Each time you lose hit points, you must make a DC 15 Constitution save. If you fail, your rage ends. You fall prone and begin making death saves. Assuming you don’t drop to 0 hit points in combat, then after you finish raging, you immediately suffer one level of exhaustion. If you dropped to 0 hit points but did not die, you take 2 levels of exhaustion when your rage ends.

Curse. If you die while attuned to this item, you become a ghost immediately after death if you are of any non-evil alignment. If you are of evil alignment, you instead rise as a wight a number of rounds after death equal to 6 minus your Constitution modifier. Your life drain ability turns the humanoids you slay into zombies that rise 1 round after they die.

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Extreme Encounters Weather & Terrain for 5th Edition (5e) GMs Necrotic Copyright 2022 Magegate Games Author: Jackson Dean Chase

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