Mechanical Union

5th-level transmutation (clockwork)

Casting Time: 1 action

Range: 60 feet

Components: V, S, M (a tiny hammer and adamantine spike worth 100 gp)

Duration: Concentration, up to 1 hour

You can take control of a construct by voice or mental commands. The construct must succeed on a Wisdom saving throw to resist the spell, and it has advantage on the saving throw if its CR equals or exceeds your level in the class used to cast this spell. Once a command is given, the construct does everything it can to complete the command. Giving a new command takes an action.

Constructs will risk harm, even go into combat, on your orders but will not self-destruct, and giving such an order ends the spell.

Section 15: Copyright Notice

Zobeck: Clockwork City © 2022 Open Design Llc; Author: Wolfgang Baur, Mike Franke, James J. Haeck, Ben Mcfarland, Richard Pett, Christina Stiles, Matthew Stinson.

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