Move The Cosmic Wheel

8th-level conjuration (clockwork)

Casting Time: 1 action

Range: 120 feet

Components: V, S, M (a music box, worth at least 250 gp, attuned to a particular plane of existence)

Duration: 24 hours

You wind your music box and call forth a piece of another plane of existence with which you are familiar, either through personal experience or intense study.

The magic creates a bubble of space with a 30-foot radius within range of you and at a spot you designate. The portion of your plane that’s inside the bubble swaps places with a corresponding portion of the plane to which your music box is attuned.

There is a 10% chance the portion of the plane you summon arrives with native creatures. Inanimate objects and non-ambulatory life (such as trees) are cut off at the edge of the bubble while living creatures that don’t fit inside the bubble are shunted outside it before the swap occurs. Otherwise, creatures from both planes caught inside the bubble are sent along with their chunk of reality to the other plane for the duration of the spell.

Creatures must succeed on a Charisma saving throw to choose whether to shift planes with the bubble or leap outside of it a moment before the shift occurs.

Any natural reaction between the two planes occurs normally (fire spreads, water flows, and so on) while energy (such as necrotic energy) leaks slowly across the edge of the sphere (no more than a foot or two per hour)—all at the GM’s discretion. Otherwise, creatures and effects can move freely across the boundary of the sphere. For the duration of the spell, it becomes a part of its new location to the fullest extent possible, given the natures of the two planes. The two displaced bubbles shift back to their original places automatically after 24 hours.

Note that the amount of preparation involved (acquiring and attuning the music box) precludes spur-of-the-moment casting. Because of its unpredictable and potentially wide-ranging effects, it’s also advisable to discuss your interest in this spell with your GM before adding it to your character’s repertoire.

Section 15: Copyright Notice

Zobeck: Clockwork City © 2022 Open Design Llc; Author: Wolfgang Baur, Mike Franke, James J. Haeck, Ben Mcfarland, Richard Pett, Christina Stiles, Matthew Stinson.

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