Robe of Tongues and Teeth

Wondrous item, uncommon (requires attunement)

This simple robe is covered with images of fanged maws, which animate into jaws of force that deal 2d4 force damage per round at the end of your turn to creatures grappling you or are grappled by you. As a bonus action, you can extrude a thick, sticky tongue from the robe up to 15 feet and use it to make a single melee weapon attack. The target takes no damage on a hit but is stuck fast by the tongue, unable to move farther than 15 feet from you without a successful DC 20 Strength (Athletics) ability check or by severing the tongue, which has an Armor class of 15, resistance to slashing damage, immunity to all other forms of damage, and 10 hit points. If the tongue strikes a target the same size as you or smaller, you can attempt an opposed Strength (Athletics) ability check to pull the target 5 feet closer. This forced movement does not provoke opportunity attacks and cannot pull a creature into a space occupied by a creature or solid object. The tongue disappears if its attack misses or if it is severed, or if you dismiss it as a reaction. Each round, you can make an additional opposed Strength (Athletics) ability check as a bonus action to pull the creature stuck to the tongue closer to you. When you pull a creature closer to you, it cannot move further away from you again, so if you pull a creature that was 15 feet away from you 5 feet closer, it must remain within 10 feet.

Epic Attunement. You can create up to three tongues at a time, and though creating a tongue still requires a bonus action, pulling all creatures attached to the tongues requires only a single bonus action. The tongues now have hit points equal to 10 plus your level.

Section 15: Copyright Notice

Ultimate Treasury (5E) © 2023, Legendary Games; Authors: Jason Nelson, Loren Sieg, Pedro Coelho, Matt Goodall, Linda Zayas-Palmer, Thurston Hillman, Jeff Ibach, and Alex Augunas

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