Rod of Lucky Vigor

Rod, rare (requires attunement by a spellcaster)

This rod resembles smoky glass but is hard as iron. When attuned, the translucent sphere at its head changes shape to match the holy symbol of the caster’s deity.

When you cast cure wounds, greater restoration, lesser restoration, or protection from poison, you can use the rod to touch the target. In addition to the spell’s normal effects, the target also gains a +1 bonus on saving throws for 1d4 rounds. If you cast cure wounds on a creature that already has this bonus, reroll the duration of the bonus; the new duration replaces any remaining duration.

If you have the Channel Divinity class feature, you choose to provide all allies within 30 feet with a +1 bonus on either saving throws or ability checks (your choice) for 1d4 rounds.

This replaces the normal effect of your Channel Divinity.

Section 15: Copyright Notice

The Dragon’s Hoard #36 © 2023, Legendary Games; Authors Jason Nelson, Darrin Drader, RJ Grady, Thilo Graf, Matt Kimmel, Mike Myler, Margherita Tramontano, Scott D. Young, Drew Zambrotta.

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