The Khepresh of Karnak

Wondrous item, artifact (requires attunement)

Often referred to as a War Crown, this Khepresh has been worn by numerous Pharaohs and warlords over the course of Egyptian history, but most especially in the period following the fall of the Old Kingdom. As rival nomarchs clashed, this crown changed hands (and heads) over two dozen times before finally being claimed by a priest of Horus. Recognizing the temptation of the Khepresh, the priest placed a powerful curse upon the crown in hopes that future claimants would think twice before recklessly vying for power.

  • Cursed. This item is cursed. Wearing it curses you until you die or are targeted by a remove curse spell or similar magic. As long as you remain cursed, you cannot remove the Khepresh. The Khepresh has 6 charges. The charges may be expended in ways detailed below. When you end a long rest, you take 6d6 damage for each charge the Khepresh is missing (minimum 6d6). You may expend 1 charge to forestall this until your next long rest. For every 20 poison damage you suffer (from any source) the Khepresh regains 1 charge. If the number of charges reaches 0, you die and the Khepresh regains all charges.
  • Voice of Command. While wearing the Khepresh you have advantage on all Charisma (Persuasion) and Charisma (Intimidation) checks.
  • Strength of Kings. Your Strength score increases by 4, as does your maximum for that score.
  • Protection of the Wadjet. You may spend a charge to gain temporary hit points equal to 5d6+3
  • Breath of the Serpent. You may expend 2 charges to cast the spell cloudkill at 6th level.
  • Destroying the Khepresh: The Khepresh can be destroyed in the same manner it was created. The crown must be brought to the temple at Karnak wherein a priest of Horus will anoint the crown with the boiling blood of a living hawk. The priest must do so willingly and cannot be otherwise coerced. If these steps are met, emerge from the temple at midday and the crown will melt away like morning frost.
Section 15: Copyright Notice

5E: Age of Antiquity Adventure and Intrigue in the Ancient World © 2019 Aruzian Publishing, Stephen Delucchi, Marcus Lundin

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