Tick Stop Watch

Wondrous item, rare

While holding this silver pocket watch, you can use an action to magically stop a single clockwork device or creature within 10 feet of you. If the target is an object, it freezes in place, even mid-air, for up to 1 minute or until moved. If the target is a creature, it must succeed on a DC 15 Wisdom saving throw or be paralyzed until the end of its next turn. The pocket watch can’t be used this way again until the next dawn.

The pocket watch must be wound at least once every 24 hours, just like a normal pocket watch, or its magic ceases to function. If left unwound for 24 hours, the watch loses its magic, but the power returns 24 hours after the next time it is wound.

Section 15: Copyright Notice

Zobeck: Clockwork City © 2022 Open Design Llc; Author: Wolfgang Baur, Mike Franke, James J. Haeck, Ben Mcfarland, Richard Pett, Christina Stiles, Matthew Stinson.

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