War Trident of the Lizard King

Weapon (trident), very rare (requires attunement)

This war trident is a symbol of rulership over a lizardfolk tribe. A war trident is a martial melee weapon, deals 1d12 points of piercing damage, and has the Heavy and Two Handed weapon properties.

It is too heavy to be effectively thrown. You gain a +2 bonus to attack and damage with this magic weapon.

You can use your reaction when you are damaged by an attack, and channel the spirits of the lizardfolk ancestors that inhabit the war trident.

Doing so allows you to enter a blood rage lasting 1 minute or until the battle ends, whichever comes first. While enraged, you gain temporary hit points equal to your character level, you have advantage on any Strength ability checks, and the War Trident of the Lizard King temporarily grants a +3 bonus to attack and damage instead of its normal bonus.

While you are enraged, enemies have advantage to hit you with melee attacks. The weapon can grant this ability once, and regains the rage ability to after the next dawn.

When wielded, clawed coils snake out from a war trident of the lizard king along your arm securely, causing your opponents have disadvantage on disarm attempts against you. You can dismiss this effect at any time without needing to use an action, allowing the trident to be put away or dropped as normal.

Section 15: Copyright Notice

Ultimate Treasury (5E) © 2023, Legendary Games; Authors: Jason Nelson, Loren Sieg, Pedro Coelho, Matt Goodall, Linda Zayas-Palmer, Thurston Hillman, Jeff Ibach, and Alex Augunas

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