5e SRD >Races >

Centaur

Centaurs are beings with human torsos and horse bodies. Some centaurs are warring barbarians that raid villages, while many others have joined society as scholars and military advisors.

Traits

Ability Score Increase. Your Strength score increases by 2.

Age. Centaurs age as humans do.

Alignment. Centaur tribes are historically warlike and aggressive, but not all centaurs follow the path of their ancestors. Most are chaotic neutral.

Rarity. Common.

Size. Centaurs stand an imposing 7 feet tall and can weigh anywhere between 800 and 2,000 pounds. Despite this, your size is Medium.

Speed. Your base walking speed is 40 feet.

Charger. You have the Charger feat.

Hooves. You have hooves you can use to strike, and so your unarmed strikes can deal ld6 bludgeoning damage. Your hooves have the light weapon property, and you have proficiency with them.

Mighty. Calculate your carrying capacity and the weight you can drag, push, and lift as if you were Large.

Monstrosity. Your creature type is monstrosity. However, spells and effects that normally target only humanoids still affect you.

Poor Climber. Due to your build, each foot you climb costs you 4 feet of extra movement.

Survivalist. You have proficiency in the Survival skill.

Trampler. If you move so you qualify for the damage bonus from your Charger feat and hit with your hooves attack, you can force your target to attempt a Strength saving throw (DC = 8 + your Strength modifier + your proficiency bonus). If the target fails, you can force it prone as part of dealing your hooves’ damage.

Languages. You speak, read, and write Common and Monstrous. You also have a passing understanding of spoken Houyhnhnm.

Section 15: Copyright Notice
Tales of Arcana Race Guide © 2021 Arcanomicon, LLC Author(s) Matt Knicl, Chris S. Sims