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Hedgehog

Hedgehogs are gnome-sized, sentient versions of the mundane animals. They are protected by bristling spines and are capable of rolling into a ball. Due to an error in Empire law, one hedgehog is legally equal to two people.

Traits

Ability Score Increase. Increase one ability score of your choice, other than Strength, by 2. Increase another, other than Strength, by 1.

Age. Hedgehogs age as humans do. They rarely live more than 80 years.

Alignment. Hedgehogs are peaceful and often neutral good. Those that abuse their legal status might be lawful evil.

Rarity. Uncommon.

Size. Hedgehogs have similar height and weight to gnomes. Your size is Small.

Speed. Your base walking speed is 30 feet.

Keen Nose. When using your sense of smell to attempt Wisdom (Perception) checks, you can add your proficiency bonus. If you have proficiency in Perception, your proficiency bonus is doubled for this purpose.

Roll into a Ball. When you drop prone, you can roll into a ball that causes your spines to protrude. While you’re prone, other creatures do not gain advantage on attack rolls against you if they are within 5 feet of you. Also, you’re very buoyant while rolled into a ball, and so you gain advantage on ability checks to remain afloat. You can swim, but every foot of movement while rolled into a ball costs you 1 extra foot.

Quadrupedal Movement. Crawling costs you extra movement only if you are also rolled into a ball.

Spines. A creature that attempts to grapple you has disadvantage on ability checks to do so. Whenever a creature successfully grapples you, and each time you use your action to try to escape, that creature takes 1 piercing damage. A creature that engulfs you, such as by swallowing, takes ld4 piercing damage at the end of each of its turns that it continues to do so.

Languages. You speak, read, and write Common.

Section 15: Copyright Notice
Tales of Arcana Race Guide © 2021 Arcanomicon, LLC Author(s) Matt Knicl, Chris S. Sims