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Kobolds are a diminutive lizardlike race normally found in dark caves and dungeons. They have cartilaginous skeletons that give them the ability to squeeze through small spaces. Thought to be descended from dragons, they are the most populous race in the Dark Below. Within The Empire, they are not legally considered people, so killing them isn’t a crime.


Ability Score Increase. Your Dexterity score increases by 2.

Age. Kobolds mature quickly, in about three years, but can live as long as humans do.

Alignment. The typical kobold values comrades as an advantage to personal survival but isn’t willing to sacrifice for them. Most kobolds are chaotic neutral.

Rarity. Common. Kobolds can be found throughout the wilds.

Size. Kobolds are 3 feet tall and weigh 45 pounds. Your size is Small.

Speed. Your base walking speed is 30 feet.

Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness within the same range as if it were dim light. Absent even dim light, this vision is monochromatic.

Bite. You have fangs, and so your unarmed strikes can deal ld3 piercing damage. Your bite has the light and finesse weapon properties, and you have proficiency with it.

Compression. You can enter spaces small enough to admit Tiny creatures without squeezing.

Elusive. You can move through the space of any creature that is larger than you. Also, you can attempt to hide even when obscured only by a creature larger than you.

Pack Tactics. You have advantage on attack rolls against a creature if at least one of your allies is within 5 feet of the creature and isn’t incapacitated.

Languages. You speak Scalespeech. Most kobold adventurers also speak Common, and they learn Gutteral or Deep Common if they can. They learn to read and write only if their background or class suggests they do.

Section 15: Copyright Notice
Tales of Arcana Race Guide © 2021 Arcanomicon, LLC Author(s) Matt Knicl, Chris S. Sims