Nimrods are giant heads with legs and arms capable of shooting their fingers as missiles. Both sexes can birth children, which results from two nimrods running towards each other at high speed while screaming. If one or both of them gets a “splitting headache” when they collide, baby nimrods crawl out of their skulls.


Ability Score Increase. Your Constitution score increases by 2.

Age. Nimrods all age uniquely. While each is born from their parent’s split head, they can stay an infant for 10 years or 10 days before growing to full adulthood. They also succumb to old age at varying times, with some living as long as four centuries and some only making it to 40 years.

Alignment. Nimrods are fun-loving and always ready for a fight. Most are chaotic neutral.

Rarity. Rare.

Size. Nimrods stand between 4 or 5 feet tall. They weigh around 150 pounds. Your size is Medium.

Speed. Your base walking speed is 30 feet.

Charger. You have the Charger feat.

Finger Missiles. As a ranged attack, you can lose 1 hit point to launch one of your fingers to a normal range of 30 feet and a maximum range of 120 feet. If this attack hits, it deals 1 d4 bludgeoning damage. You have five fingers on each hand that can be launched in this way.

Headbutt. You can slam your massive forehead into an opponent without hurting yourself, and so your unarmed strikes can deal ld8 bludgeoning damage. You have proficiency with your headbutt.

Regenerate. Whenever you return to your full hit point maximum, any limbs or organs you lost spontaneously regrow.

Languages. You speak, read, and write Common. You can choose one other language in which you have similar fluency.

Section 15: Copyright Notice

Tales of Arcana Race Guide © 2021 Arcanomicon, LLC Author(s) Matt Knicl, Chris S. Sims

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