Octofolk are eight limbed octopus humanoids. Each limb is roughly three feet long, attached to a twofoot- tall and wide roughly humanoid torso, with a humanoid head. Octofolk tend to use four of their limbs as legs for walking and four to manipulate objects.

Ancestral Traits

Your octofolk character has several distinctive traits, thanks to your aquatic, cephalopodal ancestry.

Age. Octofolk reach maturity in about 10 years and live for about 60.

Size. Octofolk are about the same size as humans. Your size is Medium.

Speed. Your base speed is 25 feet and you have a swim speed of 40 ft.

Amphibious. You can breathe air and water.

Ink Cloud. When in water, an octofolk can release a cloud of ink that obscures the water around them. You release a 20- foot-radius cloud of ink extends all around you if you are underwater. The area is heavily obscured for 1 minute, although a significant current can disperse the ink. After releasing the ink, you can use the Dash action as a bonus action. Once you have used this trait, you cannot use it again until you complete a long rest.

Octopodal. You have eight limbs, four of which can serve as arms. This allows you to carry and wield more items or weapons that other creatures. On a turn in which you take the Attack action, you may use a bonus action to make a melee attack against a foe within range or take the Use an Object action.

Cultural Traits

Octofolk communities are almost always underwater, usually oceans or seas, though occasionally by freshwater as well. Octofolk communities generally revolve around fishing, artisan crafts, and the lore of the sea. Even so, most octofolk themselves tend to be fairly solitary sorts, a preference which infuses all of octofolk culture as well. The only exceptions to this are wrestling competitions, which members of octofolk culture often enjoy.

Ability Score Increase. Your Constitution increases by 2 and your Intelligence by 1.

Alignment. Octofolk culture focuses on individuality, which tends its members away from law.

Languages. You can speak, read, and write Common and Aquan.

Stealth of the Sea. While underwater, you have advantage on Stealth checks.

Octofolk Wrestling. Those raised in octofolk culture practice a distinct kind of fighting that focuses on grappling. You have advantage on checks to enter into or escape a grapple.

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