5e SRD >Races >

Ogre

Ogres are two-headed brutes known for incredible strength and often dim personalities. One head is typically in charge, but it is common for the two to argue, often at inappropriate times.

Traits

Ability Score Increase. Your Strength and your Constitution score each increase by 2. Your maximum Strength score is 22.

Age. An ogre matures as quickly as a human. However, if an ogre doesn’t perish due to violence at a younger age, as most do, they can live to be twice as old as humans do.

Alignment. Ogres are selfish, greedy, and gluttonous, with little impulse control and less reliance on reason. They are chaotic neutral or chaotic evil.

Rarity. Uncommon.

Size. Ogres are between 7 and 8 feet tall, weighing close to 400 or 500 pounds. Your size is Medium.

Speed. Your base walking speed is 30 feet.

Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness within the same range as if it were dim light. Absent even dim light, this vision is monochromatic.

Mighty. Calculate your carrying capacity and the weight you can drag, push, and lift as if you were Large.

Two Heads at Odds. You have proficiency in the Perception skill. Also, add your proficiency bonus on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious. If you have proficiency in the saving throw used, double your proficiency bonus for these purposes. The heads take turns sleeping a few hours at a time, so one head is conscious and alert while you sleep. Your heads don’t always agree and sometimes work against each other, so you have disadvantage on Charisma checks and initiative.

Languages. You speak, read, and write Common and the Ogre dialect of Goblin.

Section 15: Copyright Notice
Tales of Arcana Race Guide © 2021 Arcanomicon, LLC Author(s) Matt Knicl, Chris S. Sims