Puchaechu are a race of humans with incredibly long fingers that are webbed, giving the appearance that their hands are giant fans. They are beings of the Spirit Plane, a type of kami, who enjoy dancing.


Ability Score Increase. Your Charisma score increases by 2, and your Wisdom score increases by 1.

Age. Though they are from a metaphysical realm, puchaechu age as humans.

Alignment. Seeking to hone their craft, puchaechu focus on their individual goals over those of others. However, they have no reason to allow someone to suffer, and will help if able. Most puchaechu are chaotic good.

Rarity. Rare.

Size. Puchaechu have the same height and weight as humans, if weighing slightly less. Your size is Medium.

Speed. Your base walking speed is 30 feet.

Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness within the same range as if it were dim light. Absent even dim light, this vision is monochromatic.

Claws. You have claws, and so your unarmed strikes can deal ld4 slashing damage. Your claws have the light and finesse weapon properties, and you have proficiency with them.

Dancer. You have proficiency in the Performance (dancing) skill.

Fan Dance. You can use your action to dance with your colorful hand fans so as to distract creatures of your choice within 30 feet of and able to see you. Your targets must succeed on a Wisdom saving throw (DC = 8 + your Charisma modifier + your proficiency bonus), but they have advantage on this saving throw if you or your companions are fighting them. Targets also enjoy any benefits they have against being charmed to resist this effect. On a failed save, a target has disadvantage on Wisdom (Perception) checks made to perceive any creature other than you until you cease using an action on each of your turns to maintain the dance or the target can no longer see you. Starting at 11th level, you can force one of your targets that fails its saving throw to dance along with you. The creature uses all its movement to dance, staying in its space, and it has disadvantage on attack rolls and Dexterity saving throws. Other creatures have advantage on attack rolls against it. This effect ends under the same circumstances as the distracting effect.

Heritage (Celestial). You are humanoid, but you are considered to be a celestial whenever it is detrimental for you.

Languages. You speak, read, and write Common and the Yokami dialect of Ethereal.

Section 15: Copyright Notice

Tales of Arcana Race Guide © 2021 Arcanomicon, LLC Author(s) Matt Knicl, Chris S. Sims

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