5e SRD >Races >

Tree Squid

Tree squids are sentient cephalopods that evolved out of water to live in forested regions. They use their tentacles to swing from the trees, and shoot sap instead of ink. They are known to other forest races but keep to themselves if able.


Ability Score Increase. Your Strength score increases by 2, and your Constitution score increases by 1.

Age. Tree squids reach adulthood after 12 to 18 months. They can live up to 200 years.

Alignment. Tree squids are hostile only to those that desecrate their forest homes. Many are neutral or chaotic neutral.

Rarity. Rare.

Size. Tree squids can grow to a length of 7 to 8 feet and weigh around 160 to 180 pounds. Your size is Medium.

Speed. Your base walking speed is 25 feet. You also have a climbing speed of 25 feet.

Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness within the same range as if it were dim light. Absent even dim light, this vision is monochromatic.

Bite. You have a strong beak, and so your unarmed strikes can deal ld6 slashing damage. Your beak has the light weapon property, and you have proficiency with it.

Shoot Sap. As a ranged attack, you can shoot a strand of sticky sap to a normal range of 30 feet and a maximum range of 60 feet. You have proficiency with this attack. If your sap hits a target of up to Large size, that target is grappled in its space (DC = 8 + your Dexterity modifier + your proficiency modifier to escape). A target grappled two or more times by one of these sap strands is restrained until it escapes.

Tentacles. You have ten grasping tentacles, and you can hold a corresponding number of items at the ready. However, when standing (rather than prone), you must use at least four of your tentacles to do so. Also, creatures one size larger than you don’t automatically succeed on checks to escape your grapple. Although your extra limbs allow you to wield more weapons, they don’t allow you to make more attacks than you might while wielding only two weapons.

Languages. You can speak, read, and write Common and Sylvan, though many also speak, read, and write Elvish.

Section 15: Copyright Notice

Tales of Arcana Race Guide © 2021 Arcanomicon, LLC Author(s) Matt Knicl, Chris S. Sims

This is not the complete section 15 entry - see the full license for this page