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Werecats are small humanoids with feline features, who can transform into a domestic cat. In their humanoid form, they resemble halflings, but with feline ears, large cat eyes, and short, soft fur intermittently on their bodies. Most werecats have tufts of fur on the sides of their faces and down their arms and legs, as well as on the tops of their feet, similar to halflings. Their skin tone and hair color are as varied as that of domestic cats.

Ancestral Traits

Werecats share certain traits due to this ancestry.

Age. Werecats mature more quickly than humans, reaching adulthood at 14 and living roughly to 60.

Size. Werecats are small and slender, roughly the size of a halfling or gnome. Your size is Small.

Speed. Despite their small size, werecats are fleet footed. Your base speed is 30 feet.

Senses. Darkvision. Werecats tend to be nocturnal, granting them superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Cat Form. In their true forms, werecats are humanoid, though they can transform into a common housecat and often spend long periods of time in this form. As an action, you can polymorph into a domestic cat, or back into your true form. Your statistics are the same in each form. Any equipment you are wearing or carrying isn’t transformed. You revert to your true form if you die.

Cultural Traits

Werecat communities are usually small and temporary, with its members cohabiting but interacting very little, and often going their own way when the whim strikes them. Often these communities of convenience are diverse in terms of ancestry Ability Score Increase. Your Dexterity increases by 2 and your Charisma by 1.

Alignment. Werecat communities tend to promote solitary and carefree lifestyles. Its members tend toward chaos.

Deft. Werecat community members tend to specialize in one or two activities that capitalize on their natural talents. You have proficiency in two of the following: the Acrobatics skill, the Perception skill, or Thieves’ Tools.

Languages. You can speak, read, and write Common and one other language.

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