5e SRD >Spells >

Acid Cloud

2nd-level conjuration

Casting Time: 1 bonus action
Range: Self
Components: V, S, M (crystal sphere, Rare Earths, 4 drams)
Duration: 3 rounds
Area: 15-foot-radius burst

When this spell is cast, you fill a small crystal sphere with yellow, acidic smoke. As an action, you can throw this at a point within 40 feet. When it strikes a surface, it shatters and fills a 15-foot-radius with yellow acrid fumes. All creatures in the area take 4d4 acid damage. A creature that ends its turn in the cloud takes 1d4 acid damage. The crystal stays filled with the acid fumes for only three rounds. If not used before that time elapses, the fumes become inert and useless. Once thrown, the cloud lasts for one minute unless dissipated.

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Tome of Alchemy, © 2020, Necromancer Games; Author Courtney Campbell, Matt Finch