5e SRD >Spells >

Ancestral Wrath

2nd-level necromancy

Classes: cleric, warlock

Casting time: 1 action

Range: 30 feet

Components: V, S

Duration: Instantaneous

You call forth the spirit of one of your ancestors, rebuking an opponent for their misdeeds and invoking this ancestral spirit to administer divine punishment. The spirit streaks towards the target, automatically hitting and dealing 5d6 radiant damage to living targets and 5d8 radiant damage to undead targets. An undead target must succeed at a Wisdom saving throw or on it must spend its next turn trying to move as far away from you as it can. An undead creature affected in this way cannot willing move into a space within 30 feet of you. It also cannot take reactions. For its action, it can only use the Dash action or try to escape from an effect that prevents it from moving. If there’s nowhere to move, the undead can use the Dodge action.

At Higher Levels: When you cast this spell using a 3rd-level spell slot or higher, the damage dealt increases by 1d6 against living targets and 1d8 against undead targets for each slot level above 2nd.

Section 15: Copyright Notice
The Dragon’s Hoard #7 © 2021, Legendary Games; Authors Jason Nelson, Miguel Colon, Robert J. Grady, Michael “solomani” Mifsud, Matt Kimmel, Scott D. Young, Mark Hart, and Jeff Ibach.