Animate Broom

Conjuration cantrip

Casting time: 1 hour

Range:10 feet

Components:V, S, M (10 gp worth of twigs or thatching, cord, a wooden stick, and incense that must be consumed in a boiling cauldron.)


You call a spirit to manifest within a broom which the spell also creates. The spirit animates the broom and does your bidding. Appearing in an unoccupied space within range, the witch’s broom has the statistics listed in the Fell Beast Field Guide chapter of this book.

Your broom acts independently of you, but it always obeys your commands. In combat, it rolls its own initiative and acts on its own turn. When the broom drops to 0 hit points, it disappears, leaving behind the destroyed remains of the broom. It reappears after you cast this spell again.

While your broom is within 100 feet of you, you can communicate with it telepathically.

As an action, you can temporarily dismiss your broom. The spirit, along with the broom, disappears into a pocket dimension where it awaits your summons. Alternatively, you can dismiss it forever. As an action while it is temporarily dismissed, you can cause it to reappear in any unoccupied space within 30 feet of you. You can’t have more than one witch’s broom at a time. If you cast this spell while you already have a broom, you instead create a new broom for the same spirit.

Section 15: Copyright Notice

The Grimdark Pamphlet. Copyright 2020, Rising Phoenix Games; Author: Rodney Sloan. Copyright 2020, Rising Phoenix Games; Author: Rodney Sloan

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