5e SRD >Spells >

Astral Attack

4th-level necromancy

Casting Time: 1 bonus action

Range: Self, Touch

Components: V, S, M (a clear gem worth 500 gp, which the spell consumes)

Duration: 1 round

You quickly and messily eject your astral form, equipped with ethereal versions of your equipment. The form can pass through non-magical barriers, fly equal to your movement speed, appears as a translucent ghost, and can use all of your natural abilities. It cannot cast spells, speak, or move more than 120 feet away from your body. While using this spell, you have full control of your astral form but lose control of your physical body, which falls unconscious as you cast the spell. Any damage you do to other creatures while in this form is psychic damage. Any damage your astral form takes is psychic damage as well, your physical self suffering the damage your astral form takes. You return to your body at the start of your next turn or if your physical form is reduced to 0 hit points. Any attempt to remove your astral form from your physical body will simply result in the spell ending and your astral form returning to its body. You may cast this spell on a willing creature by using a full action.

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Lasers & Liches: Tales from the Retroverse - Test Wave 3 Player's MTX Creator(s) Chris Lock, Lluis Abadias Copyright 2021