Bearing Barrage

2nd-level transmutation

Casting Time: 1 action

Range: Self

Components: V, S, M (up to ten ball bearings, which the spell consumes)

Duration: 10 minutes

Up to ten ball bearings you are holding become imbued with minor magic while they remain in your possession.

You can throw one of the ball bearings at a creature you can see within 30 feet of you. Make a ranged spell attack.

On a hit, the target takes 2d6 bludgeoning damage. Until the spell ends, you can make the attack again on each of your turns as an action. The spell ends early if all imbued ball bearings have been thrown.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d6 for each slot level above 2nd.

Section 15: Copyright Notice

Deep Magic Volume 2 ©2023 Open Design Llc; Authors: Celeste Conowitch and Jon Sawatsky.

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