5e SRD >Spells >

Blood Chant

3rd-level enchantment

Casting Time:1 action

Range:60 feet

Components:V, S, M (underfiend or hortator skull or philter brass head worth 100 gp, which the spell consumes; harvest DC 15 for 1, or for 2 from a philter)

Duration:Concentration, up to 1 minute

You drive up to three targets of your choice within range to deadly bloodlust. Whenever a target attacks before the spell ends, the target can roll a d6 and add the number rolled to the attack roll and the damage roll. If a target of this spell is also affected by bless or a similar spell that adds a bonus die to attack and/or damage rolls, roll all bonus dice available, but the target adds only the highest of the numbers rolled to each attack roll.

Optional Component. You can use a skeletoy as a material component, which the spell consumes (regardless of the spell slot level you used). If you do, the spell’s duration doesn’t require concentration.

At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, it doesn’t consume the material component.

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