Camouflage

2nd-level illusion

Classes: cleric, druid, ranger, sorcerer, wizard

Casting Time:1 action

Range:touch

Components:V, S, M (the shed skin of a lizard)

Duration:Concentration, up to 1 hour

You touch a creature which gains the ability to alter its coloration to match its background, including changing and shifting to match that background when it is moving less than 20 feet per round, granting the creature advantage on Dexterity (Stealth) ability checks and enabling it to make Stealth checks even when it does not have cover or concealment. If the creature moves more than 20 feet per round or attacks, or if it moves between two areas with radically different backgrounds (such as moving from a gray stone wall into a forest or open field), the effects of the spell are suppressed until the beginning of the creature’s next turn.

At Higher Levels: When you cast this spell using a 3rd level spell slot or higher, you can touch one additional creature for each slot level above 2nd.

Section 15: Copyright Notice

Boricubos: The Lost Isles (5E) © 2021, Legendary Games; Author: Miguel Colon.

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