5e SRD >Spells >

Can Trip

Conjuration cantrip

Casting Time: 1 reaction

Range: 30 feet

Components: V, S, M (a spindle of thread)

Duration: Instantaneous

You create a thin wire trap just above the ground in the path of a target creature you can see within range. The target must succeed on a Dexterity or Wisdom saving throw or lose 10 feet of their movement that turn stumbling over it. If they fail the saving throw by 5 or more, they fall prone.

Section 15: Copyright Notice

Lasers & Liches: Tales from the Retroverse - Test Wave 3 Player's MTX Creator(s) Chris Lock, Lluis Abadias Copyright 2021