Conjure Shadows

3rd-level conjuration

Casting Time:1 action

Range:60 feet

Components:V, S, M

Duration:Concentration, Up to 1 minute

Classes: Warlock, Wizard, Sorcerer

You manipulate the unlit areas around you, causing 4 shadows to form and appear in unoccupied spaces that you can see within range. Each shadow disappears when it drops to 0 hit points or when the spell ends. The summoned shadows are friendly to you and your companions. Roll initiative for the summoned creatures as a group, which has its own turns. They obey any verbal commands that you issue to them (no action required by you). If you don’t issue any commands to them, they defend themselves from hostile creatures, but otherwise take no actions. The GM has the shadow‘s statistics.

At Higher Levels. When you cast this spell using certain higher-level spell slots, you choose one of the summoning options above, and more creatures appear – twice as many with a 5th-level slot, three times as many with a 7th-level slot, and four times as many with a 9th-level slot.

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Traps, Trammels, and Triggers Copyright 2021, Grim Press; Trevor Armstrong

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