5e SRD >Spells >

Dagger Vault

3rd-level transmutation

Casting Time: 1 reaction, which you take when you are hit by an attack

Range: Self

Components: S

Duration: Instantaneous

Classes: Bard, sorcerer

When a creature you can see targets you with a melee attack, you may use your reaction to magically propel yourself over your enemy while hurling blades of arcane force at them.

You can immediately move to an unoccupied space within 10 feet of the creature that you can see as you vault past their attack. This movement does not provoke opportunity attacks. If your new position is out of the triggering creature’s reach, the attack automatically misses, otherwise the attack roll is made with disadvantage.

Additionally, when you cast this spell, you may hurl a number of spectral daggers equal to your spellcasting ability modifier at the creature that targeted you with the attack. The creature must make a Dexterity saving throw. On a failure, each dagger deals 1d6 force damage to the creature. On a success, the creature takes half that much damage.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, add one additional spectral dagger for each slot level above 3rd.

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Galder’s Gazetteer Author(s) Matt Click, Gabe Hicks, Jess Ross