5e SRD >Spells >

Defy Death

4th-level necromancy

Casting Time 1 combat reaction, when you take damage that would reduce you to 0 hit points

Components V, S

Range self

Duration 1 minute/level

You gain the ability to temporarily ignore terrible wounds and sustain your life through necromantic means. While this spell is in effect, you do not fall unconscious if you are at 0 hit points, and you do not need to make death saving throws at the start of your turn. You must still make a death saving throw if you take damage while at 0 hit points. You are not killed until you have accumulated 5 failures.

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Primeval Thule Campaign Setting Copyright 2021 Sasquatch Game Studio, LLC. Design Richard Baker, David Noonan, Stephen Schubert