5e SRD >Spells >


2nd-level necromancy

Casting Time: 1 action

Range: 60 feet

Components: V, S, M (25 gp of silver dust)

Duration: 8 hours

Any undead creature within a 20-foot sphere centered on a point you choose within range gains several benefits due to an influx of negative energy into the area.

Each undead’s maximum hit points and current hit points increase by 5. Whenever an undead target makes an attack roll, damage roll, or a saving throw, the undead adds 1d4 to it. Finally, the DC of any saving throw required by a Life Drain ability of an undead is increased by 2. All of these benefits cease for a target when the duration ends or when that target leaves the area of effect. It regains the benefits if it re-enters the area of effect.

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Tome of Horrors 2020, (C) 2020, Necromancer Games