5e SRD >Spells >

Dirge of the Victorious Knights

6th-level illusion

Classes: bard

Casting Time: 1 action

Range: self (120-foot line)

Components: V, S, M (a medal from a dead noble military officer or a copy of an opera script, either worth at least 100 gp)

Duration: instantaneous

By performing part of an opera, you call forth spectral illusions of mounted knights to trample your foes under the hooves of their glorious steeds. The shadowy knights appear in your square and ride forward in the direction you indicate, forming a line 120 feet long and 10 feet wide. Each creature in the line must make a Dexterity saving throw. A creature takes 3d6 cold damage, 3d6 force, and 3d6 thunder damage on a failed save, or half as much damage on a successful one. The knights cannot pass through barriers that block incorporeal creatures or undead.

At Higher Levels: When you cast this spell using a spell slot of 7th level or higher, the cold damage, force damage, and thunder damage increase by 1d6 for each level above 6th.

Section 15: Copyright Notice
The Dragon's Hoard #5 © 2021, Legendary Games; Lead Designer: Jason Nelson. Authors Matt Kimmel, Michael 'solomani' Mifsud, Scott D. Young, Mark Hart, Thurston Hillman, and Jeff Ibach.