5e SRD >Spells >

Draining Aura

Necromancy cantrip

Casting Time: 1 action

Range: self (5-foot radius)

Components: V

Duration: Instantaneous

A momentary burst of necrotic energy drains all those near you. All other creatures within 5 feet of you must succeed on a Constitution saving throw or take 1d6 Necrotic damage.

At Higher Levels. This spell’s damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).

Section 15: Copyright Notice
Troubadours & Tenders of the Grove, Pugilists & Pact Makers A Scarred Lands Character Options Supplement By Vorpal Tales Authors: Patrick Warren, Shawn McNamara, Tyler Middleton, Zachery Naldrett