5e SRD >Spells >

Earthen Trap

3rd-level transmutation

Casting Time: 1 action

Range: 120 feet

Components: V, S, M (a piece of a stalactite)

Duration: Instantaneous

A mass of sharp rocks erupts from the ground in a 20-foot radius centered on a point you choose within range. The jagged rocks close on each other like the jaws of a giant bear trap. Each creature in that area must make a Dexterity saving throw. A creature takes 2d10 piercing damage and 2d6 bludgeoning damage on a failed save or half as much on a successful one. Creatures that failed the save are also partially buried in the earth and are restrained. They can free themselves with a Strength saving throw made against your spell DC. Additionally, the ground in the area becomes difficult terrain until cleared. Each 5-foot square section of the area requires at least 1 minute to clear by hand.

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