5e SRD >Spells >

Entombed in Ice

2nd-level necromancy

Classes: druid, warlock

Casting Time: 1 reaction (dying)

Range: Self

Components: V, S, M (ground bone or hair from a creature that froze to death)

Duration: 1 minute

  • Note-Dying Spells: Spells with the (dying) descriptor can be cast as a reaction on being reduced to 0 hit points, even if the character has already used their reaction that round. The spellcaster must prepare these as 1-hour rituals to use them as described.

Your body is encased in a block of solid ice identical to a wall of ice spell that only fills the 5-foot area you occupy – you are not subject to the initial damage of wall of ice but anyone in your space is. It then does 1d6 points of cold damage each round to your body and any objects or creatures sharing your space, including your gear, and any creatures in your square must hold their breath or begin to suffocate. A creature grappling you at the time you use this spell can attempt a Dexterity saving throw to release your body before you are entombed in ice, taking half damage. If it does not release you, it is entombed in ice as well.

Section 15: Copyright Notice
The Dragon’s Hoard #4 © 2021, Legendary Games; Lead Designer: Jason Nelson. Authors Matt Kimmel, Michael “solomani” Mifsud, Scott D. Young, Mark Hart, Thurston Hillman, and Jeff Ibach.