5e SRD >Spells >

Entrance Animal

2nd-level enchantment

Casting Time:1 action
Range:A 30-foot-radius sphere centered on you
Components:V, S, F
Duration:Concentration, up to 1 minute

Your swaying motions and music, singing, or chanting compel all beasts within range to make a Wisdom saving throw. On a failure, the affected beasts are charmed by you. A beast charmed in this fashion can take no actions or bonus actions and its movement is reduced to 0 until the spell ends or you or your companions do anything harmful to it.

Section 15: Copyright Notice

Legendlore Core Rulebook Copyright © 2021 Onyx Path, LLC. Author(s): Elizabeth Chaipraditkul, Matthew Dawkins, Jacqueline Penny Hart, Travis Legge, Megan Mackie, Ashley May, Katriel Paige, Roman Trevisanut, Steffie de Vaan, Vera Vartanian, Ashley Warren

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