Ether Bees

2nd-level conjuration (Ritual)

Casting Time:1 action

Range:60 feet

Components:V, S, M (a dead bee, hornet, or wasp)

Duration:Concentration, up to 1 minute

You summon a swarm of ethereal, ghost like bees. The bees swarm a target of your choosing, dealing 1d6 piercing damage at the start of the target’s turn. The target can make a Dexterity saving throw at the beginning of their turn, taking half damage from the bees on a success. If the target takes damage from the bees for the full spell duration, the target is poisoned. The bees will follow a target wherever they go for the duration of the spell. They will not follow a target into another plane, beyond 1,000 feet, or into water deep enough to submerge the target. The bees can otherwise not be interacted with or disrupted.

Section 15: Copyright Notice

Lasers & Liches: Tales from the Retroverse - Test Wave 3 Player's MTX Creator(s) Chris Lock, Lluis Abadias Copyright 2021

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