5e SRD >Spells >

Flaming Hammer

1st-level evocation

Casting Time: 1 bonus action

Range: Self

Components: V, S, M (a handful of sulfur, a light hammer or warhammer with which you are proficient)

Duration: Concentration, up to 1 minute

Classes: Cleric, paladin, warlock, wizard

A nonmagical light hammer or warhammer you are wielding becomes magical and grows in size as it engulfs in flames. For the duration, your weapon gains the two-handed property. The weapon damage becomes a d10 and deals an additional d4 of fire damage when it hits. The spell ends if you cast it again or drop the weapon.

Section 15: Copyright Notice
Galder’s Gazetteer Author(s) Matt Click, Gabe Hicks, Jess Ross