5e SRD >Spells >

Floating Disk

1st-level conjuration (ritual)

Casting Time:1 action
Range:30 feet
Components:V, S, M (a drop of mercury)
Duration:1 hour

This spell creates a circular, horizontal plane of force, 3 feet in diameter and 1 inch thick, that floats 3 feet above the ground in an unoccupied space of your choice that you can see within range. The disk remains for the duration, and can hold up to 500 pounds. If more weight is placed on it, the spell ends, and everything on the disk falls to the ground.

The disk is immobile while you are within 20 feet of it. If you move more than 20 feet away from it, the disk follows you so that it remains within 20 feet of you. It can move across uneven terrain, up or down stairs, slopes and the like, but it can’t cross an elevation change of 10 feet or more. For example, the disk can’t move across a 10-foot-deep pit, nor could it leave such a pit if it was created at the bottom.

If you move more than 100 feet from the disk (typically because it can’t move around an obstacle to follow you), the spell ends.

3rd Party Content

Source EE:SotA

The following is content created by a publisher other than Wizards of the Coast.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you can mentally command the disk to move to any location within 100 feet of you. If you use a spell slot of 3rd level or higher, the diameter of the disk increases to 10 feet, and the disk can hold up to 2,000 pounds. If you use a spell slot of 6th level or higher, the diameter of the disk increases to 20 feet, and the disk can hold up to 16,000 pounds. In addition, the disk gains a fly speed of 50 feet, although it can never rise more than 20 feet above the ground.