Fountain of Blessing

5th-level evocation

Casting Time:1 action

Range:30 feet

Components:V, S

Duration:1 hour

You create a fountain of blessed water with a 10-foot radius centered on a point within range. The fountain can look like it belongs in a marble temple, like a part of a sacred grove, or anything else of which the GM approves. As an action, one of your allies can drink from the fountain, regaining 2d6 hit points. If an ally drinks from the fountain for 3 consecutive turns, it gains the benefits of the bless spell.

The fountain can be destroyed; it has AC 15, 50 hit points, resistance to necrotic damage, immunity to poison and psychic damage. Also, a poison worth at least 400 gold pieces can be used to poison the water in the fountain. If poisoned, the water in the fountain loses its properties and reflects the effects of the poison instead.

A poisoned fountain can be purified by casting the bless spell on it 3 consecutive times.

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