Frost Needle

2nd-level evocation

Classes: sorcerer, warlock, wizard

Casting Time:1 action

Range:400 feet

Components:V, S


You create a razor-sharp needle of enchanted ice and a blowgun that you can use to strike a target you designate as a ranged spell attack, dealing 1d10 points of piercing damage, and if the target fails a Constitution saving throw its speed is halved for 1 minute. After impact, the frost needle explodes in a 10-foot-radius burst of ice crystals dealing 3d6 cold damage to all creatures in the area and making the area very slippery (as a grease spell) for 1 round. A successful Dexterity saving throw halves the cold damage.

At Higher Levels: When you cast this spell using a 3rd level spell slot or higher, the damage increases by 1d10 for every two slot levels above 2nd.

Section 15: Copyright Notice

Boricubos: The Lost Isles (5E) © 2021, Legendary Games; Author: Miguel Colon.

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