5e SRD >Spells >

Herald Wind

4th-level transmutation

Classes: bard, sorcerer, wizard

Casting time: 1 action

Range: 100 miles

Components: V, S

Duration: 10 hours

You send a message or sound on the wind to a designated creature within range.

The whispering wind travels to a specific location within range that is familiar to you, provided that it can find a way to the location. You can specify creatures by name or designate them by their position or role, such as the soldiers of a palace guard or the governors of the scattered 11 provinces of an empire. A herald wind is as gentle and unnoticed until it reaches the location. It then delivers its whisper-quiet message or other sound. The wind then dissipates.

You can prepare the spell to bear a message of no more than 25 words, cause the spell to deliver other sounds for 1 round, or merely have the whispering wind seem to be a faint stirring of the air. You can likewise cause the whispering wind to move as slowly as 1 mile per hour or as quickly as 1 mile per 10 minutes.

Section 15: Copyright Notice
The Dragon’s Hoard #7 © 2021, Legendary Games; Authors Jason Nelson, Miguel Colon, Robert J. Grady, Michael “solomani” Mifsud, Matt Kimmel, Scott D. Young, Mark Hart, and Jeff Ibach.