5e SRD >Spells >

Hide from Enemies

3rd-level abjuration

Classes: cleric, paladin, ranger

Casting time: 1 action

Range: 60 feet

Components: V, S

Duration: Concentration, up to 10 minutes

You touch up to six creatures to be warded. Creatures that are hostile to warded creatures cannot see, hear, or smell creatures warded by this spell unless they succeed a Wisdom saving throw. Even extraordinary or supernatural sensory capabilities such as blindsight or tremorsense cannot detect or locate warded creatures. Creatures with Intelligence of 2 or less can perceive the target normally, as their motivations are based on instinct and survival rather than actual hostility.

Section 15: Copyright Notice
The Dragon’s Hoard #11 © 2021, Legendary Games; Authors Jason Nelson, Miguel Colon, Robert J. Grady, Michael “solomani” Mifsud, Matt Kimmel, Scott D. Young, Mark Hart, and Thurston Hillman.