5e SRD >Spells >

Hide From Enemies

3rd-level abjuration

Classes: cleric, paladin

Casting Time: 1 action

Range: 60 feet

Components: V, S

Duration: Concentration, up to 10 minutes

You touch up to six creatures to be warded. Creatures that are hostile to warded creatures cannot see, hear, or smell creatures warded by this spell unless they succeed a Wisdom saving throw. Even extraordinary or supernatural sensory capabilities such as blindsight or tremor sense cannot detect or locate warded creatures. Creatures with Intelligence of 2 or less can perceive the target normally, as their motivations are based on instinct and survival rather than actual hostility.

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Boricubos: The Lost Isles (5E) © 2021, Legendary Games; Author: Miguel Colon.