5e SRD >Spells >

Hungering Shadows

3rd-level conjuration

Casting Time: 1 action
Range: 150 feet
Components: V, S, M (a drop of glue, a small ball of gelatinous slime, and a drop of acid)
Duration: Concentration, up to 1 minute

You open a gateway to the plane of shadows, a cold, colorless, and darkened distortion of your world. A 20-foot-radius sphere of hungering, writhing shadow appears, centered on a point within range and lasting for the duration. This void is filled with a maddening whispers and cacophonous laughter that can be heard up to 30 feet away. No light, magical or otherwise, can illuminate the area, and creatures fully within the area are blinded. The void creates a conduit between the planes, and the area is difficult terrain. Any creature that starts its turn in the area takes 2d6 necrotic damage. Any creature that ends its turn in the area must succeed on a Dexterity saving throw or take 2d6 cold damage as otherworldly shadows slowly drain its warmth.

Section 15: Copyright Notice
The Lost Lands World Setting: 5th Edition Rules Addendum, © 2020, Frog God Games; Author Kenneth Spencer